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This is the verbatim text of the qpainter.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**************************************************************************** ** $Id: qt/qpainter.h 3.2.0b2 edited May 13 09:08 $ ** ** Definition of QPainter class ** ** Created : 940112 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email [email protected] for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact [email protected] if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QPAINTER_H #define QPAINTER_H #ifndef QT_H #include "qcolor.h" #include "qfontmetrics.h" #include "qfontinfo.h" #include "qregion.h" #include "qpen.h" #include "qbrush.h" #include "qpointarray.h" #include "qwmatrix.h" #endif // QT_H class QGfx; class QTextCodec; class QTextParag; class QPaintDevice; class QTextItem; #if defined( Q_WS_MAC ) class QMacSavedPortInfo; #endif class QPainterPrivate; class Q_EXPORT QPainter : public Qt { public: enum CoordinateMode { CoordDevice, CoordPainter }; QPainter(); QPainter( const QPaintDevice *, bool unclipped = FALSE ); QPainter( const QPaintDevice *, const QWidget *, bool unclipped = FALSE ); ~QPainter(); bool begin( const QPaintDevice *, bool unclipped = FALSE ); bool begin( const QPaintDevice *, const QWidget *, bool unclipped = FALSE ); bool end(); QPaintDevice *device() const; #ifdef Q_WS_QWS QGfx * internalGfx(); #endif static void redirect( QPaintDevice *pdev, QPaintDevice *replacement ); static QPaintDevice *redirect( QPaintDevice *pdev ); bool isActive() const; void flush( const QRegion ®ion, CoordinateMode cm = CoordDevice ); void flush(); void save(); void restore(); // Drawing tools QFontMetrics fontMetrics() const; QFontInfo fontInfo() const; const QFont &font() const; void setFont( const QFont & ); const QPen &pen() const; void setPen( const QPen & ); void setPen( PenStyle ); void setPen( const QColor & ); const QBrush &brush() const; void setBrush( const QBrush & ); void setBrush( BrushStyle ); void setBrush( const QColor & ); QPoint pos() const; // Drawing attributes/modes const QColor &backgroundColor() const; void setBackgroundColor( const QColor & ); BGMode backgroundMode() const; void setBackgroundMode( BGMode ); RasterOp rasterOp() const; void setRasterOp( RasterOp ); const QPoint &brushOrigin() const; void setBrushOrigin( int x, int y ); void setBrushOrigin( const QPoint & ); // Scaling and transformations // PaintUnit unit() const; // get set painter unit // void setUnit( PaintUnit ); // NOT IMPLEMENTED!!! bool hasViewXForm() const; bool hasWorldXForm() const; #ifndef QT_NO_TRANSFORMATIONS void setViewXForm( bool ); // set xform on/off QRect window() const; // get window void setWindow( const QRect & ); // set window void setWindow( int x, int y, int w, int h ); QRect viewport() const; // get viewport void setViewport( const QRect & ); // set viewport void setViewport( int x, int y, int w, int h ); void setWorldXForm( bool ); // set world xform on/off const QWMatrix &worldMatrix() const; // get/set world xform matrix void setWorldMatrix( const QWMatrix &, bool combine=FALSE ); void saveWorldMatrix(); void restoreWorldMatrix(); void scale( double sx, double sy ); void shear( double sh, double sv ); void rotate( double a ); #endif void translate( double dx, double dy ); void resetXForm(); double translationX() const; double translationY() const; QPoint xForm( const QPoint & ) const; // map virtual -> device QRect xForm( const QRect & ) const; QPointArray xForm( const QPointArray & ) const; QPointArray xForm( const QPointArray &, int index, int npoints ) const; QPoint xFormDev( const QPoint & ) const; // map device -> virtual QRect xFormDev( const QRect & ) const; QPointArray xFormDev( const QPointArray & ) const; QPointArray xFormDev( const QPointArray &, int index, int npoints ) const; // Clipping void setClipping( bool ); // set clipping on/off bool hasClipping() const; QRegion clipRegion( CoordinateMode = CoordDevice ) const; void setClipRect( const QRect &, CoordinateMode = CoordDevice ); // set clip rectangle void setClipRect( int x, int y, int w, int h, CoordinateMode = CoordDevice ); void setClipRegion( const QRegion &, CoordinateMode = CoordDevice );// set clip region // Graphics drawing functions void drawPoint( int x, int y ); void drawPoint( const QPoint & ); void drawPoints( const QPointArray& a, int index=0, int npoints=-1 ); void moveTo( int x, int y ); void moveTo( const QPoint & ); void lineTo( int x, int y ); void lineTo( const QPoint & ); void drawLine( int x1, int y1, int x2, int y2 ); void drawLine( const QPoint &, const QPoint & ); void drawRect( int x, int y, int w, int h ); void drawRect( const QRect & ); void drawWinFocusRect( int x, int y, int w, int h ); void drawWinFocusRect( int x, int y, int w, int h, const QColor &bgColor ); void drawWinFocusRect( const QRect & ); void drawWinFocusRect( const QRect &, const QColor &bgColor ); void drawRoundRect( int x, int y, int w, int h, int = 25, int = 25 ); void drawRoundRect( const QRect &, int = 25, int = 25 ); void drawEllipse( int x, int y, int w, int h ); void drawEllipse( const QRect & ); void drawArc( int x, int y, int w, int h, int a, int alen ); void drawArc( const QRect &, int a, int alen ); void drawPie( int x, int y, int w, int h, int a, int alen ); void drawPie( const QRect &, int a, int alen ); void drawChord( int x, int y, int w, int h, int a, int alen ); void drawChord( const QRect &, int a, int alen ); void drawLineSegments( const QPointArray &, int index=0, int nlines=-1 ); void drawPolyline( const QPointArray &, int index=0, int npoints=-1 ); void drawPolygon( const QPointArray &, bool winding=FALSE, int index=0, int npoints=-1 ); void drawConvexPolygon( const QPointArray &, int index=0, int npoints=-1 ); #ifndef QT_NO_BEZIER void drawCubicBezier( const QPointArray &, int index=0 ); #endif void drawPixmap( int x, int y, const QPixmap &, int sx=0, int sy=0, int sw=-1, int sh=-1 ); void drawPixmap( const QPoint &, const QPixmap &, const QRect &sr ); void drawPixmap( const QPoint &, const QPixmap & ); void drawPixmap( const QRect &, const QPixmap & ); void drawImage( int x, int y, const QImage &, int sx = 0, int sy = 0, int sw = -1, int sh = -1, int conversionFlags = 0 ); void drawImage( const QPoint &, const QImage &, const QRect &sr, int conversionFlags = 0 ); void drawImage( const QPoint &, const QImage &, int conversion_flags = 0 ); void drawImage( const QRect &, const QImage & ); void drawTiledPixmap( int x, int y, int w, int h, const QPixmap &, int sx=0, int sy=0 ); void drawTiledPixmap( const QRect &, const QPixmap &, const QPoint & ); void drawTiledPixmap( const QRect &, const QPixmap & ); #ifndef QT_NO_PICTURE void drawPicture( const QPicture & ); void drawPicture( int x, int y, const QPicture & ); void drawPicture( const QPoint &, const QPicture & ); #endif void fillRect( int x, int y, int w, int h, const QBrush & ); void fillRect( const QRect &, const QBrush & ); void eraseRect( int x, int y, int w, int h ); void eraseRect( const QRect & ); // Text drawing functions enum TextDirection { Auto, RTL, LTR }; void drawText( int x, int y, const QString &, int len = -1, TextDirection dir = Auto ); void drawText( const QPoint &, const QString &, int len = -1, TextDirection dir = Auto ); void drawText( int x, int y, const QString &, int pos, int len, TextDirection dir = Auto ); void drawText( const QPoint &p, const QString &, int pos, int len, TextDirection dir = Auto ); void drawText( int x, int y, int w, int h, int flags, const QString&, int len = -1, QRect *br=0, QTextParag **intern=0 ); void drawText( const QRect &, int flags, const QString&, int len = -1, QRect *br=0, QTextParag **intern=0 ); void drawTextItem( int x, int y, const QTextItem &ti, int textflags = 0 ); void drawTextItem( const QPoint& p, const QTextItem &ti, int textflags = 0 ); QRect boundingRect( int x, int y, int w, int h, int flags, const QString&, int len = -1, QTextParag **intern=0 ); QRect boundingRect( const QRect &, int flags, const QString&, int len = -1, QTextParag **intern=0 ); int tabStops() const; void setTabStops( int ); int *tabArray() const; void setTabArray( int * ); // Other functions #if defined(Q_WS_WIN) HDC handle() const; #elif defined(Q_WS_X11) || defined(Q_WS_MAC) HANDLE handle() const; #endif static void initialize(); static void cleanup(); private: void init(); void destroy(); void updateFont(); void updatePen(); void updateBrush(); #ifndef QT_NO_TRANSFORMATIONS void updateXForm(); void updateInvXForm(); #endif void map( int, int, int *rx, int *ry ) const; void map( int, int, int, int, int *, int *, int *, int * ) const; void mapInv( int, int, int *, int * ) const; void mapInv( int, int, int, int, int *, int *, int *, int * ) const; #ifdef Q_WS_MACX void drawPolyInternal( const QPointArray &, bool close=TRUE, bool inset=TRUE ); #else void drawPolyInternal( const QPointArray &, bool close=TRUE ); #endif void drawWinFocusRect( int x, int y, int w, int h, bool xorPaint, const QColor &penColor ); enum { IsActive=0x01, ExtDev=0x02, IsStartingUp=0x04, NoCache=0x08, VxF=0x10, WxF=0x20, ClipOn=0x40, SafePolygon=0x80, MonoDev=0x100, DirtyFont=0x200, DirtyPen=0x400, DirtyBrush=0x800, RGBColor=0x1000, FontMet=0x2000, FontInf=0x4000, CtorBegin=0x8000, UsePrivateCx = 0x10000, VolatileDC = 0x20000, Qt2Compat = 0x40000 }; uint flags; bool testf( uint b ) const { return (flags&b)!=0; } void setf( uint b ) { flags |= b; } void setf( uint b, bool v ); void clearf( uint b ) { flags &= (uint)(~b); } void fix_neg_rect( int *x, int *y, int *w, int *h ); QPainterPrivate *d; QPaintDevice *pdev; QColor bg_col; uchar bg_mode; uchar rop; uchar pu; QPoint bro; QFont cfont; QFont *pfont; // font used for metrics (might be different for printers) QPen cpen; QBrush cbrush; QRegion crgn; int tabstops; int *tabarray; int tabarraylen; bool block_ext; // for temporary blocking of external devices // Transformations #ifndef QT_NO_TRANSFORMATIONS QCOORD wx, wy, ww, wh; QCOORD vx, vy, vw, vh; QWMatrix wxmat; // Cached composition (and inverse) of transformations QWMatrix xmat; QWMatrix ixmat; double m11() const { return xmat.m11(); } double m12() const { return xmat.m12(); } double m21() const { return xmat.m21(); } double m22() const { return xmat.m22(); } double dx() const { return xmat.dx(); } double dy() const { return xmat.dy(); } double im11() const { return ixmat.m11(); } double im12() const { return ixmat.m12(); } double im21() const { return ixmat.m21(); } double im22() const { return ixmat.m22(); } double idx() const { return ixmat.dx(); } double idy() const { return ixmat.dy(); } int txop; bool txinv; #else // even without transformations we still have translations int xlatex; int xlatey; #endif void *penRef; // pen cache ref void *brushRef; // brush cache ref void *ps_stack; void *wm_stack; void killPStack(); protected: #ifdef Q_OS_TEMP QPoint internalCurrentPos; #endif #if defined(Q_WS_WIN) friend class QFontEngineWin; friend class QFontEngineBox; QT_WIN_PAINTER_MEMBERS #elif defined(Q_WS_X11) friend class QFontEngineXLFD; friend class QFontEngineXft; friend class QFontEngineBox; Display *dpy; // current display int scrn; // current screen Qt::HANDLE hd; // handle to drawable Qt::HANDLE rendhd; // handle to Xft draw GC gc; // graphics context (standard) GC gc_brush; // graphics contect for brush QPoint curPt; // current point uint clip_serial; // clipping serial number #elif defined(Q_WS_MAC) Qt::HANDLE hd; // handle to drawable void initPaintDevice(bool force=FALSE, QPoint *off=NULL, QRegion *rgn=NULL); friend const QRegion &qt_mac_update_painter(QPainter *, bool); friend class QFontEngineMac; #elif defined(Q_WS_QWS) friend class QFontEngine; QGfx * gfx; #endif friend class QFontMetrics; friend class QFontInfo; friend class QTextLayout; friend void qt_format_text( const QFont &, const QRect &r, int tf, const QString& str, int len, QRect *brect, int tabstops, int* tabarray, int tabarraylen, QTextParag **internal, QPainter* painter ); friend void qt_draw_background( QPainter *p, int x, int y, int w, int h ); friend void qt_draw_transformed_rect( QPainter *p, int x, int y, int w, int h, bool fill ); friend class QPrinter; private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QPainter( const QPainter & ); QPainter &operator=( const QPainter & ); #endif enum TransformationCodes { TxNone = 0, // transformation codes TxTranslate = 1, // copy in qpainter_*.cpp TxScale = 2, TxRotShear = 3 }; }; /***************************************************************************** QPainter member functions *****************************************************************************/ inline QPaintDevice *QPainter::device() const { return pdev; } inline bool QPainter::isActive() const { return testf(IsActive); } inline const QFont &QPainter::font() const { return cfont; } inline const QPen &QPainter::pen() const { return cpen; } inline const QBrush &QPainter::brush() const { return cbrush; } /* inline PaintUnit QPainter::unit() const { return (PaintUnit)pu; } */ inline const QColor &QPainter::backgroundColor() const { return bg_col; } inline Qt::BGMode QPainter::backgroundMode() const { return (BGMode)bg_mode; } inline Qt::RasterOp QPainter::rasterOp() const { return (RasterOp)rop; } inline const QPoint &QPainter::brushOrigin() const { return bro; } inline bool QPainter::hasViewXForm() const { #ifndef QT_NO_TRANSFORMATIONS return testf(VxF); #else return xlatex || xlatey; #endif } inline bool QPainter::hasWorldXForm() const { #ifndef QT_NO_TRANSFORMATIONS return testf(WxF); #else return xlatex || xlatey; #endif } inline double QPainter::translationX() const { #ifndef QT_NO_TRANSFORMATIONS return worldMatrix().dx(); #else return xlatex; #endif } inline double QPainter::translationY() const { #ifndef QT_NO_TRANSFORMATIONS return worldMatrix().dy(); #else return xlatey; #endif } inline bool QPainter::hasClipping() const { return testf(ClipOn); } inline int QPainter::tabStops() const { return tabstops; } inline int *QPainter::tabArray() const { return tabarray; } #if defined(Q_WS_WIN) inline HDC QPainter::handle() const { return hdc; } #elif defined(Q_WS_X11) || defined(Q_WS_MAC) inline Qt::HANDLE QPainter::handle() const { return hd; } #endif inline void QPainter::setBrushOrigin( const QPoint &p ) { setBrushOrigin( p.x(), p.y() ); } #ifndef QT_NO_TRANSFORMATIONS inline void QPainter::setWindow( const QRect &r ) { setWindow( r.x(), r.y(), r.width(), r.height() ); } inline void QPainter::setViewport( const QRect &r ) { setViewport( r.x(), r.y(), r.width(), r.height() ); } #endif inline void QPainter::setClipRect( int x, int y, int w, int h, CoordinateMode m ) { setClipRect( QRect(x,y,w,h), m ); } inline void QPainter::drawPoint( const QPoint &p ) { drawPoint( p.x(), p.y() ); } inline void QPainter::moveTo( const QPoint &p ) { moveTo( p.x(), p.y() ); } inline void QPainter::lineTo( const QPoint &p ) { lineTo( p.x(), p.y() ); } inline void QPainter::drawLine( const QPoint &p1, const QPoint &p2 ) { drawLine( p1.x(), p1.y(), p2.x(), p2.y() ); } inline void QPainter::drawRect( const QRect &r ) { drawRect( r.x(), r.y(), r.width(), r.height() ); } inline void QPainter::drawWinFocusRect( const QRect &r ) { drawWinFocusRect( r.x(), r.y(), r.width(), r.height() ); } inline void QPainter::drawWinFocusRect( const QRect &r,const QColor &penColor ) { drawWinFocusRect( r.x(), r.y(), r.width(), r.height(), penColor ); } inline void QPainter::drawRoundRect( const QRect &r, int xRnd, int yRnd ) { drawRoundRect( r.x(), r.y(), r.width(), r.height(), xRnd, yRnd ); } inline void QPainter::drawEllipse( const QRect &r ) { drawEllipse( r.x(), r.y(), r.width(), r.height() ); } inline void QPainter::drawArc( const QRect &r, int a, int alen ) { drawArc( r.x(), r.y(), r.width(), r.height(), a, alen ); } inline void QPainter::drawPie( const QRect &r, int a, int alen ) { drawPie( r.x(), r.y(), r.width(), r.height(), a, alen ); } inline void QPainter::drawChord( const QRect &r, int a, int alen ) { drawChord( r.x(), r.y(), r.width(), r.height(), a, alen ); } inline void QPainter::drawPixmap( const QPoint &p, const QPixmap &pm, const QRect &sr ) { drawPixmap( p.x(), p.y(), pm, sr.x(), sr.y(), sr.width(), sr.height() ); } inline void QPainter::drawImage( const QPoint &p, const QImage &pm, const QRect &sr, int conversionFlags ) { drawImage( p.x(), p.y(), pm, sr.x(), sr.y(), sr.width(), sr.height(), conversionFlags ); } inline void QPainter::drawTiledPixmap( const QRect &r, const QPixmap &pm, const QPoint &sp ) { drawTiledPixmap( r.x(), r.y(), r.width(), r.height(), pm, sp.x(), sp.y() ); } inline void QPainter::drawTiledPixmap( const QRect &r, const QPixmap &pm ) { drawTiledPixmap( r.x(), r.y(), r.width(), r.height(), pm, 0, 0 ); } inline void QPainter::fillRect( const QRect &r, const QBrush &brush ) { fillRect( r.x(), r.y(), r.width(), r.height(), brush ); } inline void QPainter::eraseRect( int x, int y, int w, int h ) { fillRect( x, y, w, h, backgroundColor() ); } inline void QPainter::eraseRect( const QRect &r ) { fillRect( r.x(), r.y(), r.width(), r.height(), backgroundColor() ); } inline void QPainter::drawText( const QPoint &p, const QString &s, int len, TextDirection dir ) { drawText( p.x(), p.y(), s, 0, len, dir ); } inline void QPainter::drawText( const QPoint &p, const QString &s, int pos, int len, TextDirection dir ) { drawText( p.x(), p.y(), s, pos, len, dir ); } inline void QPainter::drawText( int x, int y, int w, int h, int tf, const QString& str, int len, QRect *br, QTextParag **i ) { QRect r(x, y, w, h); drawText( r, tf, str, len, br, i ); } inline void QPainter::drawTextItem( const QPoint& p, const QTextItem &ti, int textflags ) { drawTextItem( p.x(), p.y(), ti, textflags ); } inline QRect QPainter::boundingRect( int x, int y, int w, int h, int tf, const QString& str, int len, QTextParag **i ) { QRect r(x, y, w, h); return boundingRect( r, tf, str, len, i ); } #if defined(Q_WS_QWS) inline QGfx * QPainter::internalGfx() { return gfx; } #endif #endif // QPAINTER_H
Copyright © 2003 Trolltech | Trademarks | Qt version 3.2.0b2
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