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This is the verbatim text of the qurloperator.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**************************************************************************** ** $Id: qt/qurloperator.h 3.2.0b2 edited May 13 09:08 $ ** ** Definition of QUrlOperator class ** ** Created : 950429 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email [email protected] for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact [email protected] if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef QURLOPERATOR_H #define QURLOPERATOR_H #ifndef QT_H #include "qobject.h" #include "qurl.h" #include "qptrlist.h" #include "qnetworkprotocol.h" #include "qstringlist.h" // QString->QStringList conversion #endif // QT_H #ifndef QT_NO_NETWORKPROTOCOL class QUrlInfo; class QUrlOperatorPrivate; class Q_EXPORT QUrlOperator : public QObject, public QUrl { friend class QNetworkProtocol; Q_OBJECT public: QUrlOperator(); QUrlOperator( const QString &urL ); QUrlOperator( const QUrlOperator& url ); QUrlOperator( const QUrlOperator& url, const QString& relUrl, bool checkSlash = FALSE ); virtual ~QUrlOperator(); virtual void setPath( const QString& path ); virtual bool cdUp(); virtual const QNetworkOperation *listChildren(); virtual const QNetworkOperation *mkdir( const QString &dirname ); virtual const QNetworkOperation *remove( const QString &filename ); virtual const QNetworkOperation *rename( const QString &oldname, const QString &newname ); virtual const QNetworkOperation *get( const QString &location = QString::null ); virtual const QNetworkOperation *put( const QByteArray &data, const QString &location = QString::null ); virtual QPtrList<QNetworkOperation> copy( const QString &from, const QString &to, bool move = FALSE, bool toPath = TRUE ); virtual void copy( const QStringList &files, const QString &dest, bool move = FALSE ); virtual bool isDir( bool *ok = 0 ); virtual void setNameFilter( const QString &nameFilter ); QString nameFilter() const; virtual QUrlInfo info( const QString &entry ) const; QUrlOperator& operator=( const QUrlOperator &url ); QUrlOperator& operator=( const QString &url ); virtual void stop(); signals: void newChildren( const QValueList<QUrlInfo> &, QNetworkOperation *res ); void finished( QNetworkOperation *res ); void start( QNetworkOperation *res ); void createdDirectory( const QUrlInfo &, QNetworkOperation *res ); void removed( QNetworkOperation *res ); void itemChanged( QNetworkOperation *res ); void data( const QByteArray &, QNetworkOperation *res ); void dataTransferProgress( int bytesDone, int bytesTotal, QNetworkOperation *res ); void startedNextCopy( const QPtrList<QNetworkOperation> &lst ); void connectionStateChanged( int state, const QString &data ); protected: void reset(); bool parse( const QString& url ); virtual bool checkValid(); virtual void clearEntries(); void getNetworkProtocol(); void deleteNetworkProtocol(); private slots: const QNetworkOperation *startOperation( QNetworkOperation *op ); void copyGotData( const QByteArray &data, QNetworkOperation *op ); void continueCopy( QNetworkOperation *op ); void finishedCopy(); void addEntry( const QValueList<QUrlInfo> &i ); void slotItemChanged( QNetworkOperation *op ); private: void deleteOperation( QNetworkOperation *op ); QUrlOperatorPrivate *d; }; #endif // QT_NO_NETWORKPROTOCOL #endif // QURLOPERATOR_H
Copyright © 2003 Trolltech | Trademarks | Qt version 3.2.0b2
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